Sunday, 19 March 2017

Hollywood 7: Eternity Released

In the year of Hollywood's 15th anniversary, Airsoft Softwair, the hardest working men in code business, are back on your screen with Hollywood 7: Eternity. Hollywood 7.0 is a massive update with many new features and bug fixes. The most important new feature is full support for Unicode and native support for 64-bit CPUs on Windows, Mac OS, and Linux. This is especially useful on Linux because using 32-bit binaries on a 64-bit Linux is quite a hassle. On top of that, there are lots of other new features.

Here is a non-exhaustive list of new features in Hollywood 7.0:


  • Unicode is now fully supported!
  • Lots of new functions for dealing with Unicode text
  • Hollywood is now available in native 64-bit versions for Windows, Linux, Mac OS, and iOS
  • Mac OS and iOS backends have been completely rewritten, they are a lot faster now!
  • High resolution ("Retina") displays now fully supported on Windows, Mac OS, and iOS; Hollywood is ultra-crisp in 4K modes now
  • New hardware-accelerated full screen scale mode
  • Faster drawing on Windows and Mac OS
  • Lots of new features in the iOS backend
  • Support for conditional compiling at preprocessor level
  • Switch-Case statement supports fall through now
  • Text can now be laid out in justified lines
  • Lots of improvements in the IDE on Windows (e.g. direct help and syntax highlighting for functionality provided by plugins)
  • Multi-coloured vector paths are now supported
  • Live resizing on Windows and Mac OS
  • Time-stamped events
  • New example scripts
  • 70 new pages of PDF documentation, now 924 altogether!
  • Lots of other changes, optimizations and bug fixes

Hollywood 7.0 is the
ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on CD and as a download version. Both versions include Hollywood for all supported platforms (except the Android and iOS versions). It is no longer necessary to buy separate licenses for the different platforms. Buying Hollywood gives you a single-user license for all 15 platforms supported by Hollywood. If you already own Hollywood, you can buy a discounted upgrade version. People who bought Hollywood 6.1 in 2017 can request a free upgrade.

Hollywood is the
ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, Mac OS, and Linux! Additionally, Hollywood also supports the Android and iOS platforms. A truly unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS (x86), Windows (x86, x64), Mac OS X (x86, x64, PPC), and Linux (x86, x64, PPC, arm). You don't even have to own these platforms in order to compile executables for them. It's enough to run Hollywood on one of the supported platforms and then compile programs for all the others! Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the official Hollywood portal which also has a forum for all questions concerning Hollywood.

All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 7: Eternity now!

This release was brought to you by Airsoft Softwair - the hardest working men in code business.

Saturday, 4 March 2017

A look into the Commodore Cave!

Hello everyone. :-)


Well it's about time I got a post out for myself. And for the one I'm publishing here I will be blogging about a particular computer museum I visited recently. But what's so special about this particular computer museum you may ask? Commodore computers of course! :-D


The Commodore Cave as it has been neatly named is a purpose built shed to house an electronic workshop and a Commodore computer collection. As well as other electronic items. Perhaps not a cave in the usual meaning of the word, but certainly one in the sense of being a mancave, as we call them now. The building is divided into an upstairs and downstairs section. With downstairs committed to the computer collection as well as a workshop. So I will concentrate on that. It is a private collection and not open to the public. My privilege to see it first hand courtesy of being in the same Amiga user group. ;-)


That's enough of the introduction so let's see what it contains. So I will move from left to right on our tour. I seem to like things in order. :-)

Here is a picture of the corner beside the door where you walk in. Is that the world's first fully 32-bit CD games console? Why yes I believe it is. An Amiga CD32!


Here's a view of the workshop. Lots of useful electronic instruments. That Amiga keyboard is looking good. While an Amiga motherboard is under diagnosis on the right.


Here's is a stack of rack mounts. Now that may not look very Commodore like but see that second one from the top? Not to deceive anyone but that hides an A1200 motherboard. Next to the blue light button is a mini CRT screen pulled from a camera. It's an Amiga test pattern generator.

Here's a collection of Commodore and Amiga software, books, boxes, peripherals, parts and even computers.

Enough of all that. Time to get to the collection. So here's the Commodore Corner as I will call it. First we have a wild card there, a Canon 1614P punched card calculator from 1969. Then starting the Commodore collection is a PET 2001-8 from 1977, displaying a demo. And beside a PET 4016 from 1981, showing the MC (machine code) monitor. I think I froze that one when I visited, me and my typing. ;-)



Following on we have a VIC-20. And next to it is a C64C, concluding the original Commodores currently in the collection. Bringing us to the Commodore-Amiga era and aptly so, the original Amiga A1000 with OCS. Including a PC sidecar expansion. And external floppy drive. Progressing to an A2000. Which is complimented by an A500 with side HD. Going up the ranks to an A3000 and the ECS era. Soon reaching the era of AGA. But not before the couch has eyes. ;-)

And here we are at the AGA generation. My favourite, the Amiga A1200. Now an A4000D is on the desk but OS4 is on screen? Aha, under the desk is an A4000T, pimped up with a PPC CPU card. Next to that is My First Amiga, the A600; almost too small to fit in a few pixels. I don't mean it was my first, which was an A500; but the A600 had the line "My First Amiga" printed on the box. One of the last Amigas Commodore produced. And speaking of being the first and the last, finally we have on display an AmigaOne machine in a standard tower case. Perhaps not a computer in the Commodore line nor an Amiga in the usual sense, but we'll let it share desk space with the other Commodores.




That concludes our tour of the Commodore Cave. As short as it might seem. I hoped you enjoyed the tour. And can look forward to future blogs of Commodore and Amiga computer content. See you next time. Damien :-)

Wednesday, 1 March 2017

InTune Recap

InTune Music Player


I started programming my InTune music player some time ago and was pleased with the way it was heading and with the introduction of MUIRoyale found I was able to incorporate a playlist.

Intune as it appeared on the 10th March 2013

I also struggled getting coverart to display but eventually overcame that issue as well and the software seemed to be coming along nicely.

For whatever reason, I can't remember why I just stopped working on it, today though I thought I'd get back to it, I recently set my Sam440ep up again after not using it for some time and thought this is the time to resume programming.

My problem was then where on earth are the files I need? Since stopping I have had a few new laptops, where I'd saved and possibly lost files.

Thankfully I've been able to find some of the artwork and I have an older version of my software but I'm hopeful that some files are saved on a MorphOS Powerbook I have hidden under the bed, unused for some time.

I'll be happy if within the next couple of days I can get to the position I was in on the 10th March 2013.

Everyone wish me luck at tracking down the files and getting back to the state it was over 4 years ago.

Monday, 27 February 2017

AmigaOS 4.1 WHDLoad Games Part 1



Here you can see me playing WHDLoad games on my AmigaOne X5000 and AmigaOS 4.1FE. Please check my videos:
  • How to configure your Amiga to be able to play WHDLoad games
  • How To Use AmigaInput with USB-adapter

The games I'm playing are: Turrican 2, Foundation The Directors Cut(Not a WHDLoad game but using E-UAE), Shadow Of The Beast, Brian The Lion, Aladdin, Alien Breed II, All Terrain Racing, Lethal Weapon, Superfrog, Silkworm, Ruff 'n' Tumble, Speedball II, Panza Kick Boxing(Graphic problem but cool game).

Here you can buy the USB-adapter: http://www.retronicdesign.com/en/

Here you is another tutorial on their homepage: http://www.retronicdesign.com/en/amiga-mouse-now-supported/

Tuesday, 24 January 2017

AmigaOS 4.1FE Games Part 3


Here is part 3 with more games on AmigaOS 4.1FE. Games: 1941 Extreme Deluxe, A Frog Game, Bermuda Syndrome, Dark Places, Descent 2, Dodge These Balls, FreeSpace2, Gish, Hexen 2, Hurrican, Neverball, Secret Maryo Chronicles.

Here are important places if you want to be able to play games like i do ;) Please buy or donate some euros if you can afford!!
http://www.os4depot.net/ (Download games)
http://amiboing.de/index.php?lang=en (Buy games)
http://hunoppc.amiga-projects.net/ (Please donate)
http://www.amistore.net/ (Buy games)
https://www.amigasoft.net/ (Download games)

If you want to play with Tac2 then you need a usb-adapter. I m using one from Retronic Design. You also have a tutorial how to configure it with AmigaInput.
http://www.retronicdesign.com/en/

A big thank you to HunoPPC, Daniel Müßener, Frank Menzel, Thomas Claus, Michael St Neitzel for still creating great games for AmigaOS!

Interview with Patrick Nevian

The scene is set. We see images of what looks like an abandoned factory where heavy machinery lines the floors. And a woman in gothic garb stands at one corner only outshone by the bright purple of her hair. The focus changes quickly to a man playing an instrument and wait...what! Is that an Amiga A1200?! :-o

It is true! We are watching the video to Shivers in my skin song by dark pop outfit Blue Metal Rose. And there certainly is an Amiga A1200 in the film clip. Sitting on top of a music keyboard played by BMR front man Patrick Nevian. In fact if you know the BMR album Spreading the Seed you will see a note in the booklet which says it is Powered by Commodore Amiga.

In this edition of the BlitterWolf blog we have a special exclusive and interview with Patrick Nevian of Blue Metal Rose. And we will discover how Blue Metal Rose is powered by Commodore Amiga. :-)

1. Hello Patrick and can you give a little introduction of yourself?
A. Hi! I'm Patrick Nevian, music producer,
pianist and sound engineer...and of course
long-time Amiga fan. I´m 37 and from Germany.


2. What's that Amiga doing in your film clip?
A. Well, the Amiga was used in the production for several songs of my band "Blue Metal Rose". In "Shivers in my skin" for example
the drums and baseline were produced
using OctaMed Soundstudio.


So I wanted to give credit in the video as well.

3. How is the Amiga used in your music production?
A. It´s in use in our studio. Of course it´s not the main machine for our studio work, but I still like to track some stuff and/or include some noisy 8-bit samples in our productions. That gives a pretty cool sound from time to time.

4. I know it inspires us but what inspires you to use an Amiga with music production?
A. It´s the old fashioned way of producing music like I did in the early 90´s.

Without the Amiga I wouldn´t be a professional music producer today and it reminds me of the early days of my career. Love it!

5. What musical productions have you used an Amiga with?
A. Mainly for my "Band Blue Metal Rose" It was partly used for the first and second album. Mainly drum and bass programming.

And of course I use the Amiga for all of my Amiga games productions.

6. What other projects are you involved with?
A. A lot! ;-)

I´m the arranger and performer of the Chris Huelsbeck Piano Collection.

Chris also produced a remix for Blue Metal Rose, "Feel you".

Barry Leitch also produced a fantastic remix of our song "Drei Toene".

My company Phénix Noir Productions produces songs and sounds for bands, modern and retro games, companies and much more.

Check out our homepage for more info:
http://www.phenix-noir.de/ENGLISH/index.html


I´m also producing Amiga games. The sequel of "Tales of Gorluth" is out now and its predecessor was rated as the best Amiga game of 2014.

See my Amiga games homepage for more info: http://www.amiworx.de/

7. What is your Commodore story?
A. I was infected by the Amiga virus when I saw "Shadow of Beast" in a store around 1990. I was blown away instantly...We had an Amstrad CPC 664 back then and the Amiga felt like some kind of an alien technology. :-D

I got an Amiga 600 back in 1993, but my brother and friends already owned Amigas by the end of the 1980s.

In 1994 I got a CD32 and in 1996 the A600 was replaced by an accelerated A1200.

The Amiga 4000/060 followed in the year 2000...

8. What Commodore machines are in your collection?
A. Today I still own an A600, two A1200 and a CD32.

9. What would you like in your collection? :-)
A. I fine with my Amiga stuff around.

10. What would be your favourite productivity software?
A. OctaMed Soundstudio and DPaint.

11. What would be your favourite games over the years?
A. Mhh, too hard to tell. There are so many great games.

I still love Pegasus, Black Viper and Turrican III. But there are tons of fantastic Amiga classics out there...

12. Do you have a favourite Commodore or Amiga magazine?
A. Amiga Joker, Amiga Games and today: Amiga Future.

13. How do you feel towards AmigaOS4 and reincarnations like the AmigaOne?
A. I`m not interested in next-gen Amigas. But it´s good to see, that people want to push the Amiga and its technology.

14. And what do you think of an AmigaOS spin off like MorphOS or AROS?
A. I love creativity and creative people. So I think all these spin offs or even our beloved WinUAE are great to keep the Amiga spirit alive.

15. What do think about accelerators like the Vampire and would you like one?
A. Oh yes, I´m eagerly waiting for the Vampire1200 to arrive.

16. What do you think should have been done with Amiga post AGA?
A. An early switch to x86 would have been the right thing.

17. Any other computer or musical things you'd like to tell us?
A. We are currently working on our 4th Blue Metal Rose album.

It is going to be fantastic. Check out our new single "Why Anna": https://www.youtube.com/watch?v=K5YOemzPRcI
...and our website: www.blue-metal-rose.com

Thank you for your time! :-D


Thanks a lot. :)

Thursday, 19 January 2017

How to configure your Amiga to be able to play WHDLoad games



This is a tutorial how to configure and use EUAE, WHDLoad, RunInUAE and eGame on AmigaOS 4.1FE. It can sometimes be hard to understand how to configure your Amiga to work with EUAE and old classic joysticks. I am just going to show you the basic configuration to make it work. I want more users to be able to play classic games on their new Amiga computers and with old joysticks.

Here are some sites you need to know about. If you know about more sites with games please add it as a comment under this video.

WHDLoad Games:

Cool sites with alot of games and usb-adapters: